Max Payne .. is much more than just an interactive multimedia work, it's a true milestone in videogames. This
is what is the work of the Finnish Remedy, which a decade ago created
what may be in effect defined as the matrix of video games. After
a long absence, therefore, come under the spotlight the saga of Max,
now in its third chapter with the conclusion that he sees at the helm of
the project many of the studies of Rockstar, the creators of the
franchise as consultants. The charachter of Max is a cynical and disillusioned, a broken man, haunted by
the guilt for not saving his family, in short, the type of character that
the writers of the American colossus can give you the best. The story recounts the events complex and mature, touching themes not suitable for all types of gamers. The
gameplay is based on stylistic features typical of the series to the
formula by adding a final kill cam, which will give more cinematic the clashes. Longevity
is excellent and further enhanced by the multiplayer mode, you enter
here not as mere tinsel, but well implemented and connected with the
main plot. The
art direction is exceptional, and outlines, in a credible characters
and locations, while taking the weight of the inheritance left by the
Finnish team. Risky,
no doubt about it, but quite successful, and the result is a multimedia
interactive work* and a fitting conclusion to a saga that has
written the history of contemporary video games. Rockstar
games has succeeded again, after the mammoth Red Dead Redemption, here
is another masterpiece of contemporary and future gaming; ladies and
gentleman, Max Payne is back. Even
here there will be no vote at the end of the review, because you can not
give a vote to art, or to the emotions that gives you. In conclusion Rockstar Games strikes again with a masterpiece like very few this generation has seen, try it for believe it.
*multimedia
interactive work (videogame)
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